Two heads are better than one. Join forces with another player and compete against another team. Play three rounds. Win a round, win a booster pack for each team member. Get entered to win the June monthly prize. Roll the Dice of Destiny for promo packs. Rules: 60 life, 21 Commander damage on one player, 15 poison on one player, player cannot draw wins. Teams cannot have more than one copy of any card in their decks (except for non-basic lands that are not legendary, Sol Ring, and Arcane Signet). Deck should be bracket 3 or less. https://magic.wizards.com/en/formats/commander