How to play:
Each player starts with a Piracy Counter (a sort of experience counter)
On each player's turn that player may pay X generic mana, where x is equal to the number of Piracy Counters they have. Then, that player gets another Piracy Counter and rolls a d6 :
If the result is 6 : That player reveals the Top 5 cards of the Treasure Cruise deck and casts one of the revealed cards without paying that spell's mana cost (that player choses which card to cast and if 3 curses are revealed that player may chose to attach the curse to an opponent of their choice).
If the result is 2/3/4/5 : That player reveals the top card of the Treasure Cruise deck and casts it without paying it's mana cost. (If a curse if revealed it is attached to that player)
If the result is 1 : That player reveals the Top 5 cards of the Treasure Cruise deck. All curses revealed are attached to that player. (If no curses are revealed that player puts all the revealed cards under the treasure cruise deck in a random order)