MTG Commander Game Day Rules and Expectations: Competitive Level - Regular - Regular tournaments are focused on fun and social aspects, not enforcement. HAVE FUN! Format - Commander Bracket 3 - Decks should be optimized to win no earlier than turn 7 - No proxies allowed (except tokens) - Up to 3 game changers - No reserve list cards - No chaining extra turns Round expectations - 2 rounds maximum - Winners of round 1 will be paired into one of up to two winners pods - All winners pod participants will receive further prizing based on final placement - No swapping decks in between rounds! Round duration - 90 minutes - No extra turns after time is called - Tie breakers will be checked in the following order: - life total, board state, deck size
Discussion
Questions for the host, rides, what people are bringing.